hello you all helped me so often, at first I would like to thank you ( special kiloSwiss and Viba).
now my Question ,
is it possible to save Variable over Disconnects /server restarts without an addon,
my server have 0.33 FPS while running (all features of my Wasteland mod + Special killingsystem,object save (inidbi)+ 1 Running Mission +1 Special Loop Mission (Capture Server Core),
i had also running playerDB with inidbi but no profile loaded over 30Player+ it took hours to load. so i decide to Disable playerDB,
now its saves ServerSide by an Defined Object -
chocoland setvariable[(getplayeruid player),[_stats],true];
but players dont like this system , i decreased all prices but there worry
Please help me to save Player Profiles on Client without Addon or increase ServerFPS // or some ideas .
here is my MissionFile :https://github.com/snooop87/Chocoland/
here my server Performance: (it execute with 30players by 56% CPU and half GB)
2x 2,2 Ghz AMD Opteron 8354
4 GB Ram
120 GB HDD++
WINDOWS 2008 DATACENTER R2 64bit
Edited by snooop87, 29 December 2014 - 08:11 PM.